Friday, January 30, 2009

Render and Release

Im quirying adding lighting? its got a nice subtle reflectionmap for an over all gradient in the window speculars, which looks nice with their own pretend reflection of whats in the street on the spec. There will always be something that needs improvement for nothing is perfect, but now is the time to bring this 2weeky-ish project to an end.






But Now to the release, the release of my soul protect lol, I can be done with the shackles of conformity and photo-ee-ness and make something totally different, ambitious and awesome!

FUN...

BEGINS...

NOW!!!

1 comment:

Daniel Hoang said...

How did you get rid of the weird alpha lines?