Saturday, October 18, 2008

Blessed us our daily fx shader...

And the Lord said "let their be light, ambient diffuse colour,normal and specular world with alpha support"

And the max monkeys praised the lord for he hath blessed their viewports with glorious enlightment.

.....

So yeah Im super happy, after an afternoon of hit n miss I managed to make an imitation of clowards hlsl_normal_map_specular_world.fx
which supports alpha channel for ocpacity and gives specular its own seperate texture.
Their shall be no more of this alphachannel for specular nonsense!

Im still tweaking it to suit my van atm as it suits organic objects and skin more, So I may post it after then.

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